3-G mobiles to help school learning

Recent research suggests that most children spend more time ‘gaming’ than doing homework. So what if gaming were homework or at least ‘out of class work’?
A European-funded project at Manchester Metropolitan University aims to show how games and mobile technologies can be combined to give new learning experiences for schoolchildren, particularly in their own time. The eMapps.com Project aims to support the design of games which teachers are willing to adopt for pedagogic purposes and to therefore contribute to new teaching methodologies through multimedia.

poniedziałek, 05 grudnia 2005       redaktor: Marcin Dąbrowski        wiadomość nr: 222

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